Just An Application

September 30, 2014

Building The Android Runtime (ART) For Mac OS X: Part Eight — Testing, Testing

Having got the Android Runtime to build, eventually, does it actually work ?

Running art the immediate answer is no,

    $art
    E/JniInvocation(46765): Failed to dlopen libart.so: dlopen(libart.so, 2): image not found
    Failed to initialize JNI invocation API from libart.so

The art executable is a script which contains the following so it looks as though this problem is easily fixed.

    ...
    
    invoke_with=
    DALVIKVM=dalvikvm
    LIBART=libart.so
    
    ...

Trying again after modifying the art script appropriately we get

    $art
    art I 46796 66656 art/runtime/gc/space/image_space.cc:269] RelocateImage: \
        /Users/simon/Scratch/art/out/host/darwin-x86/bin/../bin/patchoat \
            --input-image-location=/Users/simon/Scratch/art/out/host/darwin-x86/bin/../framework/core.art \
            --output-image-file=/Users/simon/Scratch/xper/art/android-data46788/dalvik-cache/x86_64/Users@simon@Scratch@art@out@host@darwin-x86@bin@..@framework@core.art \
            --input-oat-location=/Users/simon/Scratch/art/out/host/darwin-x86/bin/../framework/core.oat \
            --output-oat-file=/Users/simon/Scratch/xper/art/android-data46788/dalvik-cache/x86_64/Users@simon@Scratch@art@out@host@darwin-x86@bin@..@framework@core.oat \
            --instruction-set=x86_64 --base-offset-delta=9420800
    patchoat W 46797 66657 art/runtime/gc/heap.cc:216] \
        Could not create image space with image file '/Users/simon/Scratch/art/out/host/darwin-x86/bin/../framework/core.art'. \
        Attempting to fall back to imageless running. \
        Error was: Failed to load /system image '/Users/simon/Scratch/art/out/host/darwin-x86/bin/../framework/x86_64/core.art': \
            Failed to mmap at expected address, mapped at 0x100b06000 instead of 0x60000000

and then it hangs/spins.

The address

    0x100b06000

in the error message from patchoat shows that it is a 64-bit executable, so it needs to be rebuilt as a 32-bit executable.

Modifying the file

    art/patchoat/Android.mk

in the same way as we did for dex2oat, rebuilding and trying again, remembering to specify that we want to use a 32-bit VM, we get

    $art --32
    art I 24835 34536 art/runtime/gc/space/image_space.cc:269] RelocateImage: \
        /Users/simon/Scratch/art/out/host/darwin-x86/bin/../bin/patchoat \
            --input-image-location=/Users/simon/Scratch/art/out/host/darwin-x86/bin/../framework/core.art \
            --output-image-file=/Users/simon/Scratch/xper/art/android-data24827/dalvik-cache/x86/Users@simon@Scratch@art@out@host@darwin-x86@bin@..@framework@core.art \
            --input-oat-location=/Users/simon/Scratch/art/out/host/darwin-x86/bin/../framework/core.oat \
            --output-oat-file=/Users/simon/Scratch/xper/art/android-data24827/dalvik-cache/x86/Users@simon@Scratch@art@out@host@darwin-x86@bin@..@framework@core.oat \
            --instruction-set=x86 \
            --base-offset-delta=-11399168
    Class name required

which is definitely an improvement.

Trying again with

   -help

to find out how to actually run something we get a long list of arguments we can use and an equally long list of arguments we cannot.

    $art --32 -help
    dalvikvm: [options] class [argument ...]

    The following standard options are supported:
      -classpath classpath (-cp classpath)
      -Dproperty=value
      -verbose:tag ('gc', 'jni', or 'class')
      -showversion
      -help
      -agentlib:jdwp=options

    The following extended options are supported:
      -Xrunjdwp:<options>
      -Xbootclasspath:bootclasspath
      -Xcheck:tag  (e.g. 'jni')
      -XmsN (min heap, must be multiple of 1K, >= 1MB)
      -XmxN (max heap, must be multiple of 1K, >= 2MB)
      -XssN (stack size)
      -Xint
    
    The following Dalvik options are supported:
      -Xzygote
      -Xjnitrace:substring (eg NativeClass or nativeMethod)
      -Xstacktracefile:<filename>
      -Xgc:[no]preverify
      -Xgc:[no]postverify
      -XX:HeapGrowthLimit=N
      -XX:HeapMinFree=N
      -XX:HeapMaxFree=N
      -XX:NonMovingSpaceCapacity=N
      -XX:HeapTargetUtilization=doublevalue
      -XX:ForegroundHeapGrowthMultiplier=doublevalue
      -XX:LowMemoryMode
      -Xprofile:{threadcpuclock,wallclock,dualclock}
        
    The following unique to ART options are supported:
      -Xgc:[no]preverify_rosalloc
      -Xgc:[no]postsweepingverify_rosalloc
      -Xgc:[no]postverify_rosalloc
      -Xgc:[no]presweepingverify
      -Ximage:filename
      -XX:+DisableExplicitGC
      -XX:ParallelGCThreads=integervalue
      -XX:ConcGCThreads=integervalue
      -XX:MaxSpinsBeforeThinLockInflation=integervalue
      -XX:LongPauseLogThreshold=integervalue
      -XX:LongGCLogThreshold=integervalue
      -XX:DumpGCPerformanceOnShutdown
      -XX:IgnoreMaxFootprint
      -XX:UseTLAB
      -XX:BackgroundGC=none
      -XX:LargeObjectSpace={disabled,map,freelist}
      -XX:LargeObjectThreshold=N
      -Xmethod-trace
      -Xmethod-trace-file:filename  -Xmethod-trace-file-size:integervalue
      -Xenable-profiler
      -Xprofile-filename:filename
      -Xprofile-period:integervalue
      -Xprofile-duration:integervalue
      -Xprofile-interval:integervalue
      -Xprofile-backoff:doublevalue
      -Xprofile-start-immediately
      -Xprofile-top-k-threshold:doublevalue
      -Xprofile-top-k-change-threshold:doublevalue
      -Xprofile-type:{method,stack}
      -Xprofile-max-stack-depth:integervalue
      -Xcompiler:filename
      -Xcompiler-option dex2oat-option
      -Ximage-compiler-option dex2oat-option
      -Xpatchoat:filename
      -X[no]relocate
      -X[no]dex2oat (Whether to invoke dex2oat on the application)
      -X[no]image-dex2oat (Whether to create and use a boot image)
        
    The following previously supported Dalvik options are ignored:
      -ea[:<package name>... |:<class name>]
      -da[:<package name>... |:<class name>]
      (-enableassertions, -disableassertions)
      -esa
      -dsa
      (-enablesystemassertions, -disablesystemassertions)
      -Xverify:{none,remote,all}
      -Xrs
      -Xint:portable, -Xint:fast, -Xint:jit
      -Xdexopt:{none,verified,all,full}
      -Xnoquithandler
      -Xjniopts:{warnonly,forcecopy}
      -Xjnigreflimit:integervalue
      -Xgc:[no]precise
      -Xgc:[no]verifycardtable
      -X[no]genregmap
      -Xverifyopt:[no]checkmon
      -Xcheckdexsum
      -Xincludeselectedop
      -Xjitop:hexopvalue[-endvalue][,hexopvalue[-endvalue]]*
      -Xincludeselectedmethod
      -Xjitthreshold:integervalue
      -Xjitcodecachesize:decimalvalueofkbytes
      -Xjitblocking
      -Xjitmethod:signature[,signature]* (eg Ljava/lang/String\;replace)
      -Xjitclass:classname[,classname]*
      -Xjitoffset:offset[,offset]
      -Xjitconfig:filename
      -Xjitcheckcg
      -Xjitverbose
      -Xjitprofile
      -Xjitdisableopt
      -Xjitsuspendpoll
      -XX:mainThreadStackSize=N

Writing a very simple ‘hello world’

    package xper.hw;
    
    public final class HelloWorldART
    {
        public static void main(String[] theArgs)
        {
            System.out.println("Hello World courtesy of the Android Runtime (ART)");
            System.exit(0);
        }
    }

and turning it to a .dex and trying again we get

    art --32 -classpath hw.dex xper.hw.HelloWorldART
    art I 24871 35716 art/runtime/gc/space/image_space.cc:269] RelocateImage: \
        /Users/simon/Scratch/art/out/host/darwin-x86/bin/../bin/patchoat \
            --input-image-location=/Users/simon/Scratch/art/out/host/darwin-x86/bin/../framework/core.art \
            --output-image-file=/Users/simon/Scratch/xper/art/android-data24863/dalvik-cache/x86/Users@simon@Scratch@art@out@host@darwin-x86@bin@..@framework@core.art\
            --input-oat-location=/Users/simon/Scratch/art/out/host/darwin-x86/bin/../framework/core.oat \
            --output-oat-file=/Users/simon/Scratch/xper/art/android-data24863/dalvik-cache/x86/Users@simon@Scratch@art@out@host@darwin-x86@bin@..@framework@core.oat --instruction-set=x86\
            --base-offset-delta=-4640768
    dex2oat I 24873 35749 art/dex2oat/dex2oat.cc:1266] \
        /Users/simon/Scratch/art/out/host/darwin-x86/bin/../bin/dex2oat \
            --runtime-arg -classpath \
            --runtime-arg hw.dex \
            --instruction-set=x86 \
            --instruction-set-features=default \
            --runtime-arg -Xrelocate
            --host \
            --boot-image=/Users/simon/Scratch/art/out/host/darwin-x86/bin/../framework/core.art \
            --dex-file=/Users/simon/Scratch/xper/art/hw.dex \
            --oat-fd=3 \
            --oat-location=/Users/simon/Scratch/xper/art/android-data24863/dalvik-cache/x86/Users@simon@Scratch@xper@art@hw.dex
    dex2oat I 24873 35749 art/dex2oat/dex2oat.cc:284] dex2oat took 246.341ms (threads: 8)
    Hello World courtesy of the Android Runtime (ART)
    art I 24871 35716 art/runtime/native/java_lang_Runtime.cc:41] System.exit called, status: 0

And there you have it. Possibly the longest and most convoluted way of getting a Java ‘hello world’ program to run short of writing your own Java runtime.


Copyright (c) 2014 By Simon Lewis. All Rights Reserved.

Unauthorized use and/or duplication of this material without express and written permission from this blog’s author and owner Simon Lewis is strictly prohibited.

Excerpts and links may be used, provided that full and clear credit is given to Simon Lewis and justanapplication.wordpress.com with appropriate and specific direction to the original content.

Building The Android Runtime (ART) For Mac OS X: Part Seven — N’th Time Lucky

Obliterating the entire out directory and restarting the build for the n’th time results in the now familiar litany of compiler
warnings but eventually the final invocation of dex2oat completes

    ...
    
    
    host dex2oat: out/host/darwin-x86/framework/x86/core.art \
        (out/host/darwin-x86/framework/core-libart-hostdex.jar \
         out/host/darwin-x86/framework/conscrypt-hostdex.jar \
         out/host/darwin-x86/framework/okhttp-hostdex.jar \
         out/host/darwin-x86/framework/core-junit-hostdex.jar \
         out/host/darwin-x86/framework/bouncycastle-hostdex.jar \
         art/runtime/oat.cc \
         art/runtime/image.cc)
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1266] out/host/darwin-x86/bin/dex2oatd \
        --runtime-arg -Xms64m \
        --runtime-arg -Xmx64m \
        --image-classes=frameworks/base/preloaded-classes \
        --dex-file=out/host/common/obj/JAVA_LIBRARIES/core-libart-hostdex_intermediates/javalib.jar \
        --dex-file=out/host/common/obj/JAVA_LIBRARIES/conscrypt-hostdex_intermediates/javalib.jar \
        --dex-file=out/host/common/obj/JAVA_LIBRARIES/okhttp-hostdex_intermediates/javalib.jar \
        --dex-file=out/host/common/obj/JAVA_LIBRARIES/core-junit-hostdex_intermediates/javalib.jar \
        --dex-file=out/host/common/obj/JAVA_LIBRARIES/bouncycastle-hostdex_intermediates/javalib.jar \
        --dex-location=out/host/darwin-x86/framework/core-libart-hostdex.jar \
        --dex-location=out/host/darwin-x86/framework/conscrypt-hostdex.jar \
        --dex-location=out/host/darwin-x86/framework/okhttp-hostdex.jar \
        --dex-location=out/host/darwin-x86/framework/core-junit-hostdex.jar \
        --dex-location=out/host/darwin-x86/framework/bouncycastle-hostdex.jar \
        --oat-file=out/host/darwin-x86/framework/x86/core.oat \
        --oat-location= \
        --image=out/host/darwin-x86/framework/x86/core.art \
        --base=0x60000000 --instruction-set=x86 \
        --instruction-set-features= \
        --host \
        --android-root=out/host/darwin-x86 \
        --include-patch-information
    dex2oatd I 47906 155398 art/runtime/gc/heap.cc:2182] \
        Explicit concurrent mark sweep GC freed 15367(1476KB) AllocSpace objects, 0(0B) LOS objects, 43% free, 5MB/9MB, paused 83.421ms total 185.818ms
    dex2oatd I 47906 155398 art/runtime/gc/heap.cc:2182] \
        Explicit concurrent mark sweep GC freed 34415(2MB) AllocSpace objects, 0(0B) LOS objects, 56% free, 3MB/7MB, paused 62.147ms total 133.061ms
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511] compiler [Exclusive time] [Total time]
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]   0.579s/11.173s dex2oat Setup
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.238s LoadImageClasses
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.130s Resolve Types
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.029s Resolve MethodsAndFields
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.007s Resolve Types
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.008s Resolve MethodsAndFields
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.024s Resolve Types
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.002s Resolve MethodsAndFields
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.002s Resolve Types
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0s Resolve MethodsAndFields
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.081s Resolve Types
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.006s Resolve MethodsAndFields
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.385s Verify Dex File
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.047s Verify Dex File
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.039s Verify Dex File
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.004s Verify Dex File
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.185s Verify Dex File
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.224s InitializeNoClinit
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.022s InitializeNoClinit
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.001s InitializeNoClinit
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0s InitializeNoClinit
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.143s InitializeNoClinit
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.065s UpdateImageClasses
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     1.538s Compile Dex File
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.124s Compile Dex File
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.167s Compile Dex File
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.013s Compile Dex File
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0.654s Compile Dex File
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     0s/0.213s dex2oat OatWriter
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]       0s InitOatHeader
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]       0s InitOatDexFiles
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]       0s InitDexFiles
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]       0.022s InitOatClasses
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]       0.028s InitOatMaps
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]       0s InitOatCode
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]       0.162s InitOatCodeDexFiles
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     3.497s Writing ELF
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]     2.732s dex2oat ImageWriter
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511] compiler: end, 11.173s
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:1511]
    dex2oatd I 47906 155398 art/dex2oat/dex2oat.cc:284] dex2oat took 11.365s (threads: 8)
    
    \e[0;32m#### make completed successfully (01:16:12 (hh:mm:ss)) ####\e[00m

and that’s it.

Products

After all that what have we got ?

Directory: out/host/darwin-x86/bin

  • acp

  • art

  • dalvikvm -> dalvikvm64

  • dalvikvm32

  • dalvikvm64

  • dex2oat

  • dex2oatd

  • dx

  • oatdump

  • oatdumpd

  • patchoat

  • patchoatd

Directory: out/host/darwin-x86/framework/{x86,x86_64}

  • core.art

  • core.oat

Directory: out/host/darwin-x86/{lib,lib64}

  • libart-compiler.dylib

  • libart.dylib

  • llibartd-compiler.dylib

  • llibartd.dylib

  • libbacktrace_libc++.dylib

  • libc++.dylib

  • libcrypto-host.dylib

  • libexpat-host.dylib

  • libicui18n-host.dylib

  • libicuuc-host.dylib

  • libjavacore.dylib

  • liblog.dylib

  • libnativebridge.dylib

  • libnativehelper.dylib

  • libsigchain.dylib

  • libz-host.dylib


Copyright (c) 2014 By Simon Lewis. All Rights Reserved.

Unauthorized use and/or duplication of this material without express and written permission from this blog’s author and owner Simon Lewis is strictly prohibited.

Excerpts and links may be used, provided that full and clear credit is given to Simon Lewis and justanapplication.wordpress.com with appropriate and specific direction to the original content.

September 29, 2014

Building The Android Runtime (ART) For Mac OS X: Part Six — Once More With Feeling

Removing the dex2oat and dex2oatd executables from the directory

    out/host/darwin-x86/bin

and the object files from

    out/host/darwin-x86/obj/EXECUTABLES/dex2oat_intermediates

and

    out/host/darwin-x86/obj/EXECUTABLES/dex2oatd_intermediates

and restarting the build results in dex2oat getting rebuilt as a 32-bit executable.

As expected, at the point dex2oat is first invoked in the build it no longer spins, instead, and not as expected, it crashes.

    ...

    dex2oatd F 24874 72220 art/runtime/runtime_linux.cc:299] *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
    dex2oatd F 24874 72220 art/runtime/runtime_linux.cc:299] Fatal signal 10 (SIGBUS), code 2 (BUS_ADRERR) fault addr 0x2fb0ed6
    dex2oatd F 24874 72220 art/runtime/runtime_linux.cc:299] OS: Darwin 13.4.0 (x86_64)
    dex2oatd F 24874 72220 art/runtime/runtime_linux.cc:299] Cmdline: out/host/darwin-x86/bin/dex2oatd ...
    
    ...
    
    dex2oatd F 24874 72220 art/runtime/runtime_linux.cc:299] Thread: 72220 "<unknown>"
    dex2oatd F 24874 72220 art/runtime/runtime_linux.cc:299] Registers:
    dex2oatd F 24874 72220 art/runtime/runtime_linux.cc:299]     eax: 0x7eadf38a    ebx: 0x7da400e4    ecx: 0x00000076    edx: 0x00000b10
    dex2oatd F 24874 72220 art/runtime/runtime_linux.cc:299]     edi: 0x00000012    esi: 0x02fb0ed6    ebp: 0xbff54578    esp: 0xbff5456c
    dex2oatd F 24874 72220 art/runtime/runtime_linux.cc:299]     eip: 0x002db0e1                    eflags: 0x00010202 [ IF ]
    dex2oatd F 24874 72220 art/runtime/runtime_linux.cc:299]      cs: 0x0000001b     ds: 0x00000023     es: 0x00000023     fs: 0x0000001f
    dex2oatd F 24874 72220 art/runtime/runtime_linux.cc:299]      gs: 0x0000000f     ss: 0x00000023
    dex2oatd F 24874 72220 art/runtime/runtime_linux.cc:299] Backtrace:
    dex2oatd F 24874 72220 art/runtime/runtime_linux.cc:299]
    dex2oatd F 24874 72220 art/runtime/runtime_linux.cc:313] Fault message:
    make: *** [out/host/darwin-x86/framework/x86_64/core.art] Error 1

Following the way of the printf once more reveals that the crash occurs in this function

File: $(ANDROID_SRC)/art/runtime/mem_map.cc

    ...
    
    static bool ContainedWithinExistingMap(uintptr_t begin,
                                           uintptr_t end,
                                           std::string* error_msg) {
      std::unique_ptr<BacktraceMap> map(BacktraceMap::Create(getpid(), true));
      if (map.get() == nullptr) {
        *error_msg = StringPrintf("Failed to build process map");
        return false;
      }
      for (BacktraceMap::const_iterator it = map->begin(); it != map->end(); ++it) {
        if ((begin >= it->start && begin < it->end)  // start of new within old
            && (end > it->start && end <= it->end)) {  // end of new within old
          return true;
        }
      }
      std::string maps;
      ReadFileToString("/proc/self/maps", &maps);
      *error_msg = StringPrintf("Requested region 0x%08" PRIxPTR "-0x%08" PRIxPTR " does not overlap "
                                "any existing map:\n%s\n",
                                begin, end, maps.c_str());
      return false;
    }
    
    ...

While this is clearly a very Mac OS X unfriendly function, it crashes a bit before the point where it might attempt to read the non-existent ‘file’

    /proc/self/maps

In fact it crashes at the point at which the for loop initialization is doing

      BacktraceMap::const_iterator it = map->begin();

The problem looks as though it might involve death by some combination of temporary variable/assignment operator/copy constructor C++ voodoo and the compiler getting horribly confused or something.

Various attempts at re-factoring to induce some non-crashing combination of temporary variable/assignment operator/copy constructor C++ voodoo all failed, so I tried this

    ...
    
    static bool ContainedWithinExistingMap(uintptr_t begin,
                                           uintptr_t end,
                                           std::string* error_msg) {
      std::unique_ptr<BacktraceMap> map(BacktraceMap::Create(getpid(), true));
      if (map.get() == nullptr) {
        *error_msg = StringPrintf("Failed to build process map");
        return false;
      }
    
      const backtrace_map_t* entry = map->Find(begin);
    
      if ((entry != NULL) && (end <= entry->end)) {
        return true;
      }

      std::string maps;
      ReadFileToString("/proc/self/maps", &maps);
      *error_msg = StringPrintf("Requested region 0x%08" PRIxPTR "-0x%08" PRIxPTR " does not overlap "
                                "any existing map:\n%s\n",
                                begin, end, maps.c_str());
      return false;
    }
    
    ...

which works.

Quite why it works I don’t know, since the BacktraceMap::Find method is defined like this

File: $(ANDROID_SRC)/system/core/libbacktrace/BacktraceMap.cpp

    ...
    
    const backtrace_map_t* BacktraceMap::Find(uintptr_t addr) {
      for (BacktraceMap::const_iterator it = begin();
           it != end(); ++it) {
        if (addr >= it->start && addr < it->end) {
          return &*it;
        }
      }
      return NULL;
    }
    
    ...

It too is using an iterator in exactly the same way. It just doesn’t crash when it does so.


Copyright (c) 2014 By Simon Lewis. All Rights Reserved.

Unauthorized use and/or duplication of this material without express and written permission from this blog’s author and owner Simon Lewis is strictly prohibited.

Excerpts and links may be used, provided that full and clear credit is given to Simon Lewis and justanapplication.wordpress.com with appropriate and specific direction to the original content.

September 27, 2014

Building The Android Runtime (ART) For Mac OS X: Part Four — MemMap::MapAnonymous

File: $(ANDROID_SRC)/art/runtime/mem_map.cc

Method: MemMap::MapAnonymous

    ...
    
    MemMap* MemMap::MapAnonymous(const char* name, byte* expected_ptr, size_t byte_count, int prot,
      bool low_4gb, std::string* error_msg) {
      if (byte_count == 0) {
        return new MemMap(name, nullptr, 0, nullptr, 0, prot, false);
      }
      size_t page_aligned_byte_count = RoundUp(byte_count, kPageSize);
    
      int flags = MAP_PRIVATE | MAP_ANONYMOUS;
      ScopedFd fd(-1);
    
    #ifdef USE_ASHMEM
    #ifdef HAVE_ANDROID_OS
      const bool use_ashmem = true;
    #else
      // When not on Android ashmem is faked using files in /tmp. Ensure that such files won't
      // fail due to ulimit restrictions. If they will then use a regular mmap.
      struct rlimit rlimit_fsize;
      CHECK_EQ(getrlimit(RLIMIT_FSIZE, &rlimit_fsize), 0);
      const bool use_ashmem = (rlimit_fsize.rlim_cur == RLIM_INFINITY) ||
         (page_aligned_byte_count < rlimit_fsize.rlim_cur);
    #endif
      if (use_ashmem) {
        // android_os_Debug.cpp read_mapinfo assumes all ashmem regions associated with the VM are
        // prefixed "dalvik-".
        std::string debug_friendly_name("dalvik-");
        debug_friendly_name += name;
        fd.reset(ashmem_create_region(debug_friendly_name.c_str(), page_aligned_byte_count));
        if (fd.get() == -1) {
          *error_msg = StringPrintf("ashmem_create_region failed for '%s': %s", name, strerror(errno));
          return nullptr;
        }
        flags = MAP_PRIVATE;
      }
    #endif
    
      // We need to store and potentially set an error number for pretty printing of errors
      int saved_errno = 0;
    
    #ifdef __LP64__
      // When requesting low_4g memory and having an expectation, the requested range should fit into
      // 4GB.
      if (low_4gb && (
          // Start out of bounds.
          (reinterpret_cast<uintptr_t>(expected_ptr) >> 32) != 0 ||
          // End out of bounds. For simplicity, this will fail for the last page of memory.
          (reinterpret_cast<uintptr_t>(expected_ptr + page_aligned_byte_count) >> 32) != 0)) {
        *error_msg = StringPrintf("The requested address space (%p, %p) cannot fit in low_4gb",
        expected_ptr, expected_ptr + page_aligned_byte_count);
        return nullptr;
      }
    #endif
    
      // TODO:
      // A page allocator would be a useful abstraction here, as
      // 1) It is doubtful that MAP_32BIT on x86_64 is doing the right job for us
      // 2) The linear scheme, even with simple saving of the last known position, is very crude
    #if USE_ART_LOW_4G_ALLOCATOR
      // MAP_32BIT only available on x86_64.
      void* actual = MAP_FAILED;
      if (low_4gb && expected_ptr == nullptr) {
        bool first_run = true;
    
        for (uintptr_t ptr = next_mem_pos_; ptr < 4 * GB; ptr += kPageSize) {
          if (4U * GB - ptr < page_aligned_byte_count) {
            // Not enough memory until 4GB.
            if (first_run) {
              // Try another time from the bottom;
              ptr = LOW_MEM_START - kPageSize;
              first_run = false;
              continue;
            } else {
              // Second try failed.
              break;
            }
          }
    
          uintptr_t tail_ptr;
    
          // Check pages are free.
          bool safe = true;
          for (tail_ptr = ptr; tail_ptr < ptr + page_aligned_byte_count; tail_ptr += kPageSize) {
            if (msync(reinterpret_cast<void*>(tail_ptr), kPageSize, 0) == 0) {
              safe = false;
              break;
            } else {
              DCHECK_EQ(errno, ENOMEM);
            }
          }
    
          next_mem_pos_ = tail_ptr;  // update early, as we break out when we found and mapped a region
    
          if (safe == true) {
            actual = mmap(reinterpret_cast<void*>(ptr), page_aligned_byte_count, prot, flags, fd.get(),
                          0);
            if (actual != MAP_FAILED) {
              // Since we didn't use MAP_FIXED the kernel may have mapped it somewhere not in the low
              // 4GB. If this is the case, unmap and retry.
              if (reinterpret_cast<uintptr_t>(actual) + page_aligned_byte_count < 4 * GB) {
                break;
              } else {
                munmap(actual, page_aligned_byte_count);
                actual = MAP_FAILED;
              }
            }
          } else {
            // Skip over last page.
            ptr = tail_ptr;
          }
        }
    
        if (actual == MAP_FAILED) {
          LOG(ERROR) << "Could not find contiguous low-memory space.";
          saved_errno = ENOMEM;
        }
      } else {
        actual = mmap(expected_ptr, page_aligned_byte_count, prot, flags, fd.get(), 0);
        saved_errno = errno;
      }
    
    #else
    #if defined(__LP64__)
      if (low_4gb && expected_ptr == nullptr) {
        flags |= MAP_32BIT;
      }
    #endif
    
      void* actual = mmap(expected_ptr, page_aligned_byte_count, prot, flags, fd.get(), 0);
      saved_errno = errno;
    #endif
    
      if (actual == MAP_FAILED) {
        std::string maps;
        ReadFileToString("/proc/self/maps", &maps);
    
        *error_msg = StringPrintf("Failed anonymous mmap(%p, %zd, 0x%x, 0x%x, %d, 0): %s\n%s",
                                  expected_ptr, page_aligned_byte_count, prot, flags, fd.get(),
                                  strerror(saved_errno), maps.c_str());
        return nullptr;
      }
      std::ostringstream check_map_request_error_msg;
      if (!CheckMapRequest(expected_ptr, actual, page_aligned_byte_count, error_msg)) {
        return nullptr;
      }
      return new MemMap(name, reinterpret_cast<byte*>(actual), byte_count, actual,
                        page_aligned_byte_count, prot, false);
    }
    
    ...

Although it is not entirely obvious, amongst the welter of #ifdefs and assorted detritus, there is a for loop hiding in the method.

It is only compiled in if

    USE_ART_LOW_4G_ALLOCATOR

is defined and not 0.

The definition, or otherwise, of USE_ART_LOW_4G_ALLOCATOR occurs in the file

    art/runtime/mem_map.h

and is itself conditional

    ...
    
    #if defined(__LP64__) && (!defined(__x86_64__) || defined(__APPLE__))
    #define USE_ART_LOW_4G_ALLOCATOR 1
    #else
    #define USE_ART_LOW_4G_ALLOCATOR 0
    #endif
    
    ...

so on a 64-bit Mac it will be defined as 1, so the loop is present,

The for loop is inside the if statement

      ...
    
      if (low_4gb && expected_ptr == nullptr) {
      
        ...
        
      }
    
      ...

where

    low_4gb

and

    expected_ptr

are both arguments to the method.

Looking at the caller in this case

File: $(ANDROID_SRC)/art/runtimegc/heap.cc

Method: Heap::MapAnonymousPreferredAddress

    ...
    
    MemMap* Heap::MapAnonymousPreferredAddress(const char* name, byte* request_begin, size_t capacity,
                                               int prot_flags, std::string* out_error_str) {
      while (true) {
        MemMap* map = MemMap::MapAnonymous(kMemMapSpaceName[0], request_begin, capacity,
                                           PROT_READ | PROT_WRITE, true, out_error_str);
        if (map != nullptr || request_begin == nullptr) {
          return map;
        }
        // Retry a  second time with no specified request begin.
        request_begin = nullptr;
      }
      return nullptr;
    }
    
    ...

we can see that the

    low_4gb

argument is always true, and the

    expected_ptr

argument is the value of the method’s

    request_begin

argument, or

    nullptr

so one way or another the MemMap::MapAnonymous method can definitely end up in the loop.

What the method is trying to do in the loop is get the OS to allocate a continuous area of memory of a given size somewhere in the low 4GB of the process address space, starting at the 64K mark and working its way upwards a ‘page’ at a time.

The worst case outcome is that the necessary memory is not available. In this case the loop will iterate over the entire address space, so although it will terminate it will not do so for a very long time.

Here is a simplified version of the loop in the form of a standalone program.


    static constexpr int kPageSize = 4096;

    static constexpr size_t KB = 1024;
    static constexpr size_t GB = KB * KB * KB;

    static constexpr uintptr_t LOW_MEM_START = 64 * KB;

    int main(int argc, const char * argv[])
    {
        void*     actual = MAP_FAILED;
        size_t    nBytes = 16 * kPageSize;

        for (uintptr_t ptr = LOW_MEM_START; ptr < 4 * GB; ptr += kPageSize)
        {
            uintptr_t tail_ptr;
    
            // Check pages are free.
            bool safe = true;
    
            for (tail_ptr = ptr; tail_ptr < ptr + nBytes; tail_ptr += kPageSize)
            {
                if (msync(reinterpret_cast<void*>(tail_ptr), kPageSize, 0) == 0)
                {
                    safe = false;
                    break;
                }
                else
                if (errno == ENOMEM)
                {
                    // not in use
                }
                else
                {
                    // some other error
                    return 1;
                }
            }
            if (safe == true)
            {
                actual = mmap(reinterpret_cast<void*>(ptr), nBytes, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANON, -1, 0);
                if (actual != MAP_FAILED)
                {
                    fprintf(stdout, "actual == %p\n", actual);
                    // Since we didn't use MAP_FIXED the kernel may have mapped it somewhere not in the low
                    // 4GB. If this is the case, unmap and retry.
                    if (reinterpret_cast<uintptr_t>(actual) + nBytes < 4 * GB)
                    {
                        break;
                    }
                    else
                    {
                        munmap(actual, nBytes);
                        actual = MAP_FAILED;
                    }
                }
            }
            else
            {
                // Skip over last page.
                ptr = tail_ptr;
            }
        }
        return 0;
    }

and here’s what it prints when it is run

    actual == 0x10cbf5000
    actual == 0x10cbf5000
    actual == 0x10cbf5000
    actual == 0x10cbf5000
    actual == 0x10cbf5000
    actual == 0x10cbf5000
    actual == 0x10cbf5000
    actual == 0x10cbf5000
    
    ... 

effectively forever, or certainly for a lot longer than I am prepared to wait for it to iterate approximately 4G/4K times then terminate.


Copyright (c) 2014 By Simon Lewis. All Rights Reserved.

Unauthorized use and/or duplication of this material without express and written permission from this blog’s author and owner Simon Lewis is strictly prohibited.

Excerpts and links may be used, provided that full and clear credit is given to Simon Lewis and justanapplication.wordpress.com with appropriate and specific direction to the original content.

September 26, 2014

Building The Android Runtime (ART) For Mac OS X: Part Three — Let’s Build ! Again !

Restarting the build after the modification to $(ANDROID_SRC)/art/Android.mk results in another unhealthy number of compiler warnings followed, eventually, by this (reformatted for clarity)

    ...
    
    dex2oatd I  2426 823971 art/dex2oat/dex2oat.cc:1266] out/host/darwin-x86/bin/dex2oatd \
       --runtime-arg -Xms64m \
       --runtime-arg -Xmx64m \
       --image-classes=frameworks/base/preloaded-classes \
       --dex-file=out/host/common/obj/JAVA_LIBRARIES/core-libart-hostdex_intermediates/javalib.jar \
       --dex-file=out/host/common/obj/JAVA_LIBRARIES/conscrypt-hostdex_intermediates/javalib.jar \
       --dex-file=out/host/common/obj/JAVA_LIBRARIES/okhttp-hostdex_intermediates/javalib.jar \
       --dex-file=out/host/common/obj/JAVA_LIBRARIES/core-junit-hostdex_intermediates/javalib.jar \
       --dex-file=out/host/common/obj/JAVA_LIBRARIES/bouncycastle-hostdex_intermediates/javalib.jar \
       --dex-location=out/host/darwin-x86/framework/core-libart-hostdex.jar \
       --dex-location=out/host/darwin-x86/framework/conscrypt-hostdex.jar \
       --dex-location=out/host/darwin-x86/framework/okhttp-hostdex.jar \
       --dex-location=out/host/darwin-x86/framework/core-junit-hostdex.jar \
       --dex-location=out/host/darwin-x86/framework/bouncycastle-hostdex.jar \
       --oat-file=out/host/darwin-x86/framework/x86_64/core.oat \
       --oat-location= \
       --image=out/host/darwin-x86/framework/x86_64/core.art \
       --base=0x60000000 \
       --instruction-set=x86_64 \
       --instruction-set-features= \
       --host \
       --android-root=out/host/darwin-x86 \
       --include-patch-information

It all goes ominously quiet until you get this

    dex2oatd W 2426 823972 dex2oat did not finish after 300 seconds

and then, after an interminable wait, you get this

    dex2oatd F 2426 823972 dex2oat did not finish after 1800 seconds
    make: *** [out/host/darwin-x86/framework/x86_64/core.art] Error 1

and everything stops.

Obviously dex2oatd is very busy doing something or other and it never gets a chance to finish, except that if you look at the process stats during the interminable wait for something to happen, it isn’t. The CPU load is very light and nothing else is happening.

It looks in fact as though dex2oatd is simply spinning and doing no work at all.

Using the arcane debugging technique known to those of us who worked on the OS formerly known as S*****n as The Way Of The printf reveals that the dex2oatd process appears to be sat in the method

    MemMap::MapAnonymous

which has been called from the method

    Heap::MapAnonymousPreferredAddress

which in turn has been called from the constructor

    Heap::Heap

which in turn has been called from

    Runtime::Init

In short, dex2oatd hasn’t even started, its just spent 1800 seconds attempting to initialize its Runtime.


Copyright (c) 2014 By Simon Lewis. All Rights Reserved.

Unauthorized use and/or duplication of this material without express and written permission from this blog’s author and owner Simon Lewis is strictly prohibited.

Excerpts and links may be used, provided that full and clear credit is given to Simon Lewis and justanapplication.wordpress.com with appropriate and specific direction to the original content.

September 25, 2014

Building The Android Runtime (ART) For Mac OS X: Part Two — Let’s Build !

To do the build

One

Copy the necessary Android ‘source’ to a directory ($(ANDROID_SRC)) on the case-sensitive file system.

Two

Set the environment variable

    DEVELOPER_DIR

to the path to the Developer directory within the version of the Xcode.app to use to do the build, for example

    export DEVELOPER_DIR=/Users/simon/Dev/xcode/Xcode.app/Contents/Developer

Three

Set the environment variable JAVA_HOME to the Home directory of the version of JDK 7 to use to do the build, for example

    export JAVA_HOME=/Library/Java/JavaVirtualMachines/jdk1.7.0_45.jdk/Contents/Home

Four

Change to the directory containing the Android source and ‘source’ the file build/envsetup.sh to set up the Android build environment

    . build/envsetup.sh

Five

Start the build

    m build-art-host

What Happens Next ?

Eventually, after an unhealthy number of compiler warnings, this happens

    make: *** No rule to make target `out/host/darwin-x86/lib/libjavacore.so', needed by `build-art-host'.  Stop.

A quick check reveals that there is a

    libjavacore.dylib

in

    out/host/darwin-x86/lib

but not a

    libjavacore.so

which is what you would expect on Mac OS X.

Searching for references to libjavacore.so in the art build system turns up

    ...
    
    # ART_HOST_DEPENDENCIES depends on Android.executable.mk above for ART_HOST_EXECUTABLES
    ART_HOST_DEPENDENCIES := \
	    $(ART_HOST_EXECUTABLES) \
	    $(HOST_OUT_JAVA_LIBRARIES)/core-libart-hostdex.jar \
	    $(ART_HOST_OUT_SHARED_LIBRARIES)/libjavacore$(ART_HOST_SHLIB_EXTENSION)
    ART_TARGET_DEPENDENCIES := \
	    $(ART_TARGET_EXECUTABLES) \
	    $(TARGET_OUT_JAVA_LIBRARIES)/core-libart.jar \
	    $(TARGET_OUT_SHARED_LIBRARIES)/libjavacore.so
    ifdef TARGET_2ND_ARCH
    ART_TARGET_DEPENDENCIES += $(2ND_TARGET_OUT_SHARED_LIBRARIES)/libjavacore.so
    endif
    ifdef HOST_2ND_ARCH
    ART_HOST_DEPENDENCIES += $(2ND_HOST_OUT_SHARED_LIBRARIES)/libjavacore.so
    endif
    
    ...

in the file

    $(ANDROID_SRC)/art/Android.mk

It looks as though

    ...
    
    ifdef HOST_2ND_ARCH
    ART_HOST_DEPENDENCIES += $(2ND_HOST_OUT_SHARED_LIBRARIES)/libjavacore.so
    endif
    
    ...

should probably be

    ...
    
    ifdef HOST_2ND_ARCH
    ART_HOST_DEPENDENCIES += $(2ND_HOST_OUT_SHARED_LIBRARIES)/libjavacore$(ART_HOST_SHLIB_EXTENSION)
    endif
    
    ...

Copyright (c) 2014 By Simon Lewis. All Rights Reserved.

Unauthorized use and/or duplication of this material without express and written permission from this blog’s author and owner Simon Lewis is strictly prohibited.

Excerpts and links may be used, provided that full and clear credit is given to Simon Lewis and justanapplication.wordpress.com with appropriate and specific direction to the original content.

Building The Android Runtime (ART) For Mac OS X: Part One — Prerequisites

Mac OS X

I am using Mac OS X 10.9.5.

I am not sure whether the exact version of the OS matters.

Xcode And Xcode Command Line Tools

To build am using Xcode 5.1 plus the corresponding command line tools.

JDK 7

To build I am using JDK 7. The version reported by java -version is

    1.7.0_45

It has to be JDK 7.

A Case Sensitive File System

You will need a case-sensitive file system which probably isn’t what you have by default, so you will need an external drive, a USB stick or possibly a .dmg that has been formatted appropriately.

I have successfully used an external drive and a USB stick, both formatted as

    Mac OS Extended(Case-sensitive, Journaled)

I haven’t tried the .dmg approach.

Some Android Source

I am using the the following specific subset of the Android ‘source’ all obtained within the last couple of days courtesy
of repo sync.

  • abi

  • art

  • bionic

  • build

  • dalvik

  • external/bouncycastle

  • external/conscrypt

  • external/expat

  • external/fdlibm

  • external/gtest

  • external/icu

  • external/junit

  • external/libcxx

  • external/libcxxabi

  • external/libphonenumber

  • external/llvm

  • external/okhttp

  • external/openssl

  • external/stlport

  • external/valgrind

  • external/vixl

  • external/zlib

  • frameworks/base

  • frameworks/compile/mclinker

  • frameworks/native

  • libcore

  • libnativehelper

  • prebuilts/clang/darwin-x86/host/3.5

  • prebuilts/misc

  • prebuilts/sdk

  • system/core

I think this is the absolute minimum subset you need to build with.

I assume it would also work if you simply have the entire source tree but I haven’t tried it.


Copyright (c) 2014 By Simon Lewis. All Rights Reserved.

Unauthorized use and/or duplication of this material without express and written permission from this blog’s author and owner Simon Lewis is strictly prohibited.

Excerpts and links may be used, provided that full and clear credit is given to Simon Lewis and justanapplication.wordpress.com with appropriate and specific direction to the original content.

June 27, 2014

So Swift Then ? Or Wot No Brackets ?

So Swift is essentially Objective-C without the C and without the bracket message sending syntax and with some new stuff and some changed stuff.

Well the C is no loss but the brackets are the best bit so what new stuff do we get to compensate for their disappearance ?

In no particular order

  • tuples

  • a first class enum type

  • a first class struct type

  • operator functions and custom operators

  • range operators

  • subscript operators

  • optional values

  • generics

  • a super switch

  • a plethora of options for parameter lists

and

    much much more

as it always says on the posters.


Copyright (c) 2014 By Simon Lewis. All Rights Reserved.

Unauthorized use and/or duplication of this material without express and written permission from this blog’s author and owner Simon Lewis is strictly prohibited.

Excerpts and links may be used, provided that full and clear credit is given to Simon Lewis and justanapplication.wordpress.com with appropriate and specific direction to the original content.

May 28, 2013

Building Rust For Mac OS X: The Programming Language Not The Iron Oxide

Filed under: MacOSX, Programming Languages, Rust — Tags: , , , — Simon Lewis @ 6:11 pm

1.0 Prerequisites

To build Rust for Mac OS X you will need the Xcode development environment plus the lastest Rust tarball. At the time of writing that is version 0.6 which you can find here.

2.0 Building The Standard Way

Once you have downloaded the tarball and unpacked it, then on the command line cd to the root directory of the distribution

    cd $(WHEREVER_YOU_UNPACKED_THE_TARBALL)/rust-0.6

The instructions for building can be found in the file Readme.md in the root directory.

By default it is very simple.

On the command line, just do

    ./configure

followed by

    make

to build everything, followed by

    make install

which will install the various build products into the bin and lib subdirectories of

    /usr/local

Depending on who owns the various subdirectories of /usr/local you may need to run the last step as root

    sudo make install

3.0 Building The Non-Standard Way

I like to avoid ending up with a whole bunch of intermediate and final build products mixed up with the source code if I can help it, and I don’t like dumping everything and the kitchen sink into /usr/local so I did things a little differently.

If you do it this way the entire build is done in a completely separate directory tree, which is useful when you need to throw everything away and start again, or if you want to build multiple variants.

Once you have downloaded the tarball and unpacked it, decide where you want to do the build. The build directory can be anywhere you want.

Create the build directory if necessary then on the command line cd to it

   cd $(BUILD_DIR)

Now run the configure script which is in the root of the directory which was created when the tarball was created like this

    $(WHEREVER_YOU_UNPACKED_THE_TARBALL)/configure --prefix=$(WHEREVER_YOU_WANT_THINGS_TO_BE_INSTALLED)

In my case the root directory of the unpacked tarball was

    /Users/simon/Src/lang/rust-0.6

My build directory was

   /Users/simon/Scratch/rust/rust_0_6/macosx

and I wanted the binaries etc. installed in

   /Users/simon/Dev/tools/rust/macosx

so what I did was

  cd /Users/simon/Scratch/rust/rust_0_6/macosx

followed by

  /Users/simon/Src/lang/rust-0.6/configure --prefix=/Users/simon/Dev/tools/rust/macosx

If you don’t mind having everything dumped under /usr/local then omit the --prefix arg.

Once the configuration is complete just do

    make

on the command line.

If all goes well then this step is going to take a while since, amongst other things, it appears to build all of llvm from src.

Once it has finished do

    make install

on the command line to install the binaries and libraries that have been built.

5.0 Build Products

You should end up with the following in the directories under wherever you specified as the installation directory

  • in bin

    • rust

    • rustc

    • rustdoc

    • rusti

    • rustpkg

  • in lib

    • libcore-c3ca5d77d81b46c1-0.6.dylib

    • librust-39583f72884834e3-0.6.dylib

    • librustc-c84825241471686d-0.6.dylib

    • librusti-5047c7f210c7cac8-0.6.dylib

    • librustllvm.dylib

    • librustrt.dylib

    • libstd-4782a756585a81-0.6.dylib

    • libsyntax-84efebcb12c867a2-0.6.dylib

  • in lib/rustc/x86_64-apple-darwin/lib

    • libcore-c3ca5d77d81b46c1-0.6.dylib

    • libmorestack.a

    • librust-39583f72884834e3-0.6.dylib

    • librustc-c84825241471686d-0.6.dylib

    • librustdoc-1ac3c0763957e4b0-0.6.dylib

    • librusti-5047c7f210c7cac8-0.6.dylib

    • librustpkg-795073e423d025b-0.6.dylib

    • librustrt.dylib

    • libstd-4782a756585a81-0.6.dylib

    • libsyntax-84efebcb12c867a2-0.6.dylib


Copyright (c) 2013 By Simon Lewis. All Rights Reserved.

Unauthorized use and/or duplication of this material without express and written permission from this blog’s author and owner Simon Lewis is strictly prohibited.

Excerpts and links may be used, provided that full and clear credit is given to Simon Lewis and justanapplication.wordpress.com with appropriate and specific direction to the original content.

September 27, 2012

Building The Project Lambda JDK From Source On Mac OS X Snow Leopard

As I mentioned in my previous post I first tried to build the Project Lambda JDK from source on Snow Leopard using the Mac OS X OpenJDK port of JDK 7 and the build failed with a slew of compilation errors.

On this occasion I will spare you the gory details but it looks as though the Mac OS X OpenJDK port version of JDK 7 is out of date, so is there a more up to date version of JDK 7 that can be built from source on Snow Leopard ?

The answer is yes the OpenJDK JDK 7 Update project (JDK7u) version.

1.0 Building JDK7u From Source

1.1 Getting The Source

The JDK7u Mercurial repository can be cloned using the command

    hg clone http://hg.openjdk.java.net/jdk7u/jdk7u jdk7u

Once you have done this you need to clone the nested Mercurial repositories which comprise the JDK itself by changing to the directory containing the JDK7u repository and running the command

    sh ./get_source.sh

1.2 Building

To build the JDK7u version of the JDK you need to run the command

    make \
        LANG=C \
        ALT_BOOTDIR=/Library/Java/JavaVirtualMachines/1.6.0_31-b04-413.jdk/Contents/Home

in the root directory of the JDK7u repository

The ALT_BOOTDIR argument identifies the location of the home directory of the installed version of JDK 6 for Snow Leopard.

Note that although the documentation in README-builds.html requires that you install XCode 4.1 or higher fwiw I built it sucessfully with Xcode 3.2.4 installed.

The built JDK ends up in the directory

    build/macosx-x86_64/j2sdk-image

2.0 Building The Project Lambda JDK

You can build the Project Lambda JDK in exactly the same way as on Lion.

Change to the common/makefiles directory

    cd common/makefiles

Do the configuration

    ../autoconf/configure --with-boot-jdk=<elided>/jdk7u/build/macosx-x86_64/j2sdk-image

The --with-boot-jdk argument identifies the location of the built JDK7u JDK

Then do the build

    make images

As on Lion the resulting JDK will be in the directory

    build/macosx-x64-normal-server-release/images/j2sdk-image

Copyright (c) 2012 By Simon Lewis. All Rights Reserved.

Older Posts »

Blog at WordPress.com.

%d bloggers like this: